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Girl Genius - Adventures In Castle Heterodyne

Created by Rain Games

A fabulous Action Adventure game based on the award winning graphic novel series Girl Genius™ by Phil & Kaja Foglio

Latest Updates from Our Project:

Devblog #10 - Happy new year! Upcoming playtest for "Alpha test access" backers
almost 3 years ago – Wed, Jan 26, 2022 at 02:54:37 AM

Dear backers,

2022 is upon us, so happy new year to all! We're excited for this year of game development and have some news to share vit huy.


First of all, sorry for a late update. We've had no less than three deadlines looming over us for the last few months, so we've been at hard concentration mode.


New Game!

What we've been doing

So for the last year, the focus has been on building the core experience of Girl Genius: AICH. The underlying systems, gameplay feel, art direction etc. This has resulted in the first part of the game called "Act 1", where the player experiences a representative selection of gameplay and story, to get a grasp and feel of what the game is about. We've been doing many, many iterations on the same pieces of content in order to have a solid foundation for the rest of the game development. We did this, because the first part of the game should be a baseline for the rest of the game, and certain experiences should feel good to play straight out of the door. For example, combat gameplay, control responsiveness, Dialogue System, cutscenes, and art direction.

On this note, on to the next piece of news.

Closed playtest

We are gonna roll out a closed playtest on Steam, for backers on the tiers that contain the "Alpha testing access", in February. For backers on those tiers, please await my message. More information will follow.

We are excited to get some feedback on the "Act 1" demo!


Art showoff

// This section is gonna contain some minor spoilers.


//


//


Agatha Happy
Othar Neutral
Othar "Gentleman Adventurer" at top form
Othar angry!
Dingbot neutral
Dingbot shocked
Dingbot angry
The Coffee Machine
Coffee Machine extension conceptualization. The extensions are found in levels around in the castle
Coffee Machine extension conceptualization 2
Blender work in progress of a cool cog door
An earlier concept art for the Ingame Map
Every employee of Castle Heterodyne is required to dodge roll into their office.
Chicken Clank dispenser early model (missing eggs)
Chicken Clank dispenser in action
Agatha destroying destructable debris with her wrench

And ending on a high note

Uh oh...

I hope you like what you're seeing so far, and for those of you that are gonna take part in the playtest; well we're as excited as you!


- Kenny

Twitter: @Raingames_kenny & @Rain_games

Devblog # 9 - No spoilers! Meet the Composer Jørn Lavoll
almost 3 years ago – Tue, Nov 23, 2021 at 10:13:10 PM

Dear Backers,

well it's one of those posts that does not contain spoilers. Yay!

By popular demand, I'm meeting our dear composer and audiophile extraordinaire, Jørn Lavoll, for a casual talk about music, inspiration and well... life. For all you musicurious people out there, I hope that you find the talk enlightening. <3


We're sorry about poor video quality. We did some long takes, and we discovered that the footage was blurry when it went to rendering and we didn't have time to do an entire new shoot. So please consider the "video" a podcast with the added bonus of footage.


I hope you enjoy the content, and I'll be back with updates regarding current game development soon.


- Kenny

Twitter: @raingames_kenny & @rain_games

Devblog # 8 | Behind the scenes footage and artwork
about 3 years ago – Sat, Oct 09, 2021 at 10:16:57 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Devblog # 7 - More artwork
about 3 years ago – Fri, Sep 10, 2021 at 12:59:40 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Devblog # 6
over 3 years ago – Wed, Aug 04, 2021 at 06:41:39 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.