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Girl Genius - Adventures In Castle Heterodyne

Created by Rain Games

A fabulous Action Adventure game based on the award winning graphic novel series Girl Genius™ by Phil & Kaja Foglio

Latest Updates from Our Project:

Devblog #14 - Tokyo Game Show!
over 2 years ago – Wed, Oct 05, 2022 at 01:27:08 AM

Dear Sparks,

I promised I would share more from our trip to Tokyo for Tokyo Game Show, so here it is, finally!

OMG! Tokyo Game Show!

First of all, the trip was incredible.

It was fantastic to experience the lovely Japanese culture, and it was very exciting to show off the game.

We had a shared booth called "Norwegian Games", with 11 game dev companies from Norway.

Setting up the booth the first day

The booth was present for 4 days, where 1.5 of those days were business days with press and meetings, and the rest were consumer days.

Read about the Norwegian Games Booth and Girl Genius in the Japanese media "4Gamer" here.

The writer unfortunately misunderstood a few things about Girl Genius in the short amount of time we had with him, but it was good to get the attention anyway, since the magazine is one of the largest media for games in Japan.

Welcome to the Girl Genius booth!
Also on Steam Deck!

We showed off the game, both on PC and on the Steam Deck.

We also brought a Nintendo Switch build that I didn't show off at the booth, but used during meetings.

While we did not have a massive queue for Girl Genius like the Asian games, we had players playing all the time.

Big group!

My big takeaway from showing off the game was that people enjoyed playing!

It is certainly not guaranteed, because art style and gameplay preferences can be quite different in the Asian countries.

I felt very proud to show off Girl Genius and the game to Asian people, and seeing them enjoy it.

My favorite moment was when a Japanese mother and her two children, aged around 8-13 I think, played the game. I thought it was so cool to see them laugh at the "right" moments, pointing at the screen and telling their mother how cool the little Dingbot is.

That was special to me. 

Other than showing off the game for the players, we also had some really good meetings.

First of all, I got a meeting with Nintendo Japan, which is not something that happens everyday, to put it mildly. I showed them both Girl Genius and Teslagrad 2, and got good feedback.

Also, the Norwegian Embassy in Tokyo visited the Norwegian Games stand, and they were really excited to see how big Game Development is, and also that so much quality content is produced by Norwegian developers.

At the Norwegian Embassy Residency in Tokyo

We got invited to a spectacular reception at the Norwegian Embassy Residency in Tokyo. What an experience!


It was an intense week, where most of it was work. But we also got to check out some sights in Tokyo before TGS kicked off.

At the Zoo

We visited the Zoo, in the park close to the Studio Ghibli Museum.

The King of Meerkats
Big, big, big and fuffy bats!
And giant spiders...
The Studio Ghibli Museum

We also visited the Studio Ghibli Museum. Weren't allowed to take pictures inside unfortunately, but it was really cool!

View from the Hotel over Tokyo Bay. Yes, the shadow is the hotel.
Me and Lars Erik (Art Director) visiting Fuglen in Shibuya

Here's me and Lars Erik visiting Fuglen, a cafè from Norway that opened up in Tokyo as well. I am quite destroyed in this picture, as I just came in the door from 100% humidity and heat, and a Typhoon outside the door.

Lars Erik destroyed after the last day at TGS

The last day before leaving Tokyo, a typhoon came in. We flew out of Tokyo through a lightning storm.

Yep.

It was an incredible trip.


The TL;DR

  • Players enjoyed the game at the booth!
  • Looks promising for the game in Asia, even though it is a Western IP.
  • I don't think it will go "wild" in Asia, but I think there will be players.

Thank you for reading!


- Kenny

Twitter: @raingames_kenny & @rain_games

Devblog #13 - Gamescom and Tokyo Game Show
over 2 years ago – Fri, Sep 02, 2022 at 11:52:11 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Second Playtest for Alpha Backers
over 2 years ago – Thu, Jul 21, 2022 at 10:23:46 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Devblog # 12 - Upcoming Alpha-backer playtest, new features, progress report
over 2 years ago – Thu, Jul 07, 2022 at 01:17:43 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Devblog # 11 - New puzzle game mechanics and more!
over 2 years ago – Wed, Apr 20, 2022 at 03:26:21 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.